![]() It essentially works like medieval Rock, Paper, Scissors, and doesn't take much time to grasp. Players who have only played Fire Emblem: Awakening will not know about the Magic Triangle, but the Weapons Triangle is still a familiar concept. In the classic Fire Emblem games, players had the basic Weapons Triangle (Sword > Axe > Lance > Sword), and the Trinity of Magic (Anima > Light > Dark > Anima). While anyone can pick a unit with the A button and throw them at the enemy, it takes a bit of basic strategy to know which units to put where, especially on harder difficulty settings. ![]() If a unit is in the pink area, the unit in that area is vulnerable to enemy attack during the enemy phase. ![]() To make sure any vulnerable units are safe, press X to reveal where the enemy's current range is. For example, flying units are the only ones that are capable of crossing over chasms, cliffs, and travel straight over higher ground.Īnother important note is that anything you can do, your enemy can as well. Players should also make note that only certain units can walk on some tiles. Other terrain tiles can provide other benefits such as increased defense, as well as heal units by 20% at the start of your next turn. In a forest or jungle map, for example, placing units in Trees or Jungles can increase their evasion by 10 points. Depending on the map, various terrain setups can become an asset or a liability. In Fire Emblem, map control is key, and the best way to do this is to know the map. Now, let's dive in and look at some basic strategy and tips! Taking advantage of the map ![]() But fear not! We are here to teach newbies and veterans alike about the mechanics you can come to expect from Fates. ![]()
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